//Goldeneye/Perfect Dark Golden Gun

WeaponData
{
	"printname"			"#HL2_Gold357Handgun"
	"viewmodel"			"models/weapons/v_gold357.mdl"
	"playermodel"		"models/weapons/wg357.mdl"
	"anim_prefix"		"Pistol"
	"bucket"			"1"
	"bucket_position"	"6"

	"clip_size"			"6"
	"default_clip"		"6"
	"primary_ammo"		"357"
	"secondary_ammo"	"None"

	"weight"		"4"
	"item_flags"		"0"

	// SMOD Ironsight setting.
	IronSight
	{
		"right"		"-5.65"
		"up"		"2.7"
		"forward"	"-5"
		"fov"		"-4"
	}

	// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
	SoundData
	{
		"empty"		"Weapon_Pistol.Empty"
		"reload_npc"	"Weapon_Pistol.NPC_Reload"
		"single_shot"	"Weapon_357.Single"
		"single_shot_npc"	"Weapon_357.Single"
	}

	// Weapon Sprite data is loaded by the Client DLL.
	TextureData
	{
		"weapon"
		{
				"font"		"WeaponIcons"
				"character"	"e"
		}
		"weapon_s"
		{	
				"font"		"WeaponIconsSelected"
				"character"	"e"
		}
		"ammo"
		{
				"font"		"WeaponIcons"
				"character"	"q"
		}
		"crosshair"
		{
				"font"		"Crosshairs"
				"character"	"Q"
		}
		"autoaim"
		{
				"file"		"sprites/crosshairs"
				"x"			"0"
				"y"			"48"
				"width"		"24"
				"height"	"24"
		}
	}
	
	"WeaponSpec"
	{
		//	0 : single
		//	1 : automatic
		//	2 : shotgun
		//	3 : autoshotgun
		"WeaponType"	"0"
		"FireRate"	"0.5"
		"UnderWater"	"0"
			
		"Options" {
			"ReloadSound"	"0"
			"LastFireSound"	"0"
			//"TurnoffScope"	"0"
			//"TurnoffIron"	"0"
			"TimeScale"	"1"
			//"LastDryFireActivity"	"1"	// not work
		}
		
		"Recoil" {
			"PunchPitch"	"-6 -10"
			"PunchYaw"	"-0 0"
			"EnableSnap"	"0"
			"SnapPitch"	"-10.14 0"
			"SnapYaw"	"-0.5 0.5"
			"Crouch"	"1.0"
			"Amp"		"1.0"
			"PunchLimit"	"1.5"
		}
		
		"Spread" {
			"Default"	"0"
			"MaxSpread"	"0"
			"Run"		"0.0"
			"RunSpeed"	"100"
			"Crouch"	"0.6"
			"Fire"		"1.0"
		}
		
		"Bullet" {
			"AmmoType"	"AirboatGun"
			"Damage"	"9999"
			"ShotCount"	"1"
			"Tracer"	"1"
			"Force"		"1"
			"Penetrate"	"5"
		}

		"Npc" {
			"AnimType"	"Pistol"
			"BurstMax"	"1"
			"BurstMin"	"1"
			"FireRate"	"1"
			"Range"		"4096"
			"MuzzleFire"	"1"
			"FireRagdoll"	"0"
		}
	}
	
}


