// Choreo version 1
event stoppoint "stop"
{
  time 18.248888 -1.000000
  param "noaction"
}
event loop "lewp"
{
  time 17.444447 -1.000000
  param "0.000000"
  loopcount "-1"
}
actor "Barney"
{
  channel "Audio"
  {
    event speak "Get in"
    {
      time 5.913335 6.597915
      param "Trainyard.ba_getin"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "Go on"
    {
      time 4.466666 5.172493
      param "Trainyard.ba_goon"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "Look at"
  {
    event lookat "lookat player"
    {
      time 0.059999 17.353333
      param "!player"
      event_ramp
      {
        0.4653 0.7072
        0.8073 0.8650
        1.1455 0.9087
        15.9717 0.9130
        16.4267 0.8696
        16.6384 0.7783
      }
    }
  }
  channel "face to"
  {
    event face "face player"
    {
      time 0.133332 16.840000
      param "!player"
      event_ramp
      {
        0.8000 0.9348
        0.9700 0.9913
        16.7067 0.9870
      }
    }
  }
  channel "move to"
  {
  }
  channel "Posture"
  {
  }
  channel "Gesture"
  {
    event gesture "NULL"
    {
      time 0.000000 4.011111
      param ""
    }
    event gesture "pointRight"
    {
      time 5.400000 8.388888
      param "g_pointRight"
      event_ramp
      {
        0.0500 0.9833
        0.2450 0.9874
        1.4250 0.9958
        2.3100 0.0042
      }
      absolutetags playback_time
      {
        "apex" 0.136617
        "accent" 0.239080
        "loop" 0.455390
        "end" 0.664179
      }
      absolutetags shifted_time
      {
        "apex" 0.250000
        "accent" 0.437500
        "loop" 0.833333
        "end" 1.000000
      }
      sequenceduration 1.633333
    }
  }
  channel "Trigger"
  {
  }
  faceposermodel "U:\dev\hl2\models\Barney.mdl"
}

actor "!Target1"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "face to"
  {
  }
  channel "move to"
  {
  }
}

mapname "maps\barneyscene02.bsp"
scalesettings
{
  "CChoreoView" "30"
  "SceneRampTool" "100"
  "RampTool" "40"
  "ExpressionTool" "100"
  "GestureTool" "100"
}
fps 60
snap off
